We are honored to announce a new Conference-in-a-Conference at Learning 2016:
VRLearn '16 (Virtual Reality & Learning)
Participants will be invited to experiment with, explore, discuss, benchmark and analyze the impact that Virtual Reality may (or may not) have on workplace learning.
We will engage key innovators working on technologies and learning efforts with Virtual Reality Worlds - including Oculus, Cardboard, Microsoft's Hololens and more. There will be non-commerical conversations about the future of VR Learning!
VRLearn '16 activities will be integrated throughout the Learning 2016 event and will be open to all registered participants.